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Motion & Video





WeaveWeb
2025

HTML, CSS, JS, Claude Code
An interactive CV and WebGL visual experiment that processes video streams into computational weave structures—tracing the history of weaving as humanity's first binary algorithm

Built with WebGL (Three.js), custom GLSL fragment shaders, and MediaPipe gesture tracking, the system uses live webcam video and captured frame buffers as structural threads.

Through hand position, velocity, and palm spread, it manipulates row-and-column shear as real-time displacement.